Digital teaching and learning

In a world where digital communication plays a bigger and bigger role, digital teaching and learning has and will become more and more important.

Online learning, the use of digital devices in teaching and training, multimedia content for a more practical and effective education - the impact of digitalisation on teaching and learning is immense.

 

 

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Examples

kmk-logo

The Conference of Education Ministers (Bildungs-MK) in Germany today adopted a groundbreaking recommendation for action for the education administration on how to deal with artificial intelligence (AI) in school education processes. This recommendation aims to enable schools to deal with AI in a constructive and critical manner and to make the best possible use of the potential of these technologies for learning and teaching.

Letrus Logo

Letrus is an AI-based literacy program focused on eradicating the literacy gap of K-12 students, starting in Brazil. Its unique methodology and technology have proven and unprecedented results in students' writing achievements according to a J-PAL/MIT impact assessment.

kabakoo

This initiative connects youth, local communities, and open-minded people from all over the world to collaboratively solve real-life challenges while using high-tech and indigenous knowledges. The Kabakoo Learning Experience equips young people in the Sahel with the skills to generate value by starting businesses, getting jobs, and stewarding climate-resilient communities.

eEducation

The “eEducation Austria” initiative of the Federal Ministry of Education, Science and Research aims to bring digital and IT skills into all classrooms in Austria – from primary school to school leaving and diploma examinations. Digital education for everyone!
In order for digital school development to be fully effective, different areas need to be considered. In the case of eEducation, these are the three pillars: personal digital skills, teaching development and organizational development.

unesco logo

Artificial Intelligence (AI) has the potential to address some of the biggest challenges in education today, innovate teaching and learning practices, and ultimately accelerate the progress towards SDG 4. However, these rapid technological developments inevitably bring multiple risks and challenges, which have so far outpaced policy debates and regulatory frameworks.

unesco logo

As the world is moving towards an increasingly digitized future, UNESCO has launched a series of regional seminars on the development of national digital and AI competency frameworks to equip educators and learners with appropriate digital skills.

UNESDOC

Publicly available generative AI (GenAI) tools are rapidly emerging, and the release of iterative versions is outpacing the adaptation of national regulatory frameworks. The absence of national regulations on GenAI in most countries leaves the data privacy of users unprotected and educational institutions largely unprepared to validate the tools.

iBOX

This project, coordinated by LIFELONG LEARNING PLATFORM (LLLP) aims at ensuring more inclusive organisations, more inclusive education approaches and actions, through a capacity building process to better face and respond to current and future societal challenges.

Springer

The School-Work Alternation (SWA) programme was developed (under a European Commission call) to bridge the gaps and establish a well-tuned partnership between education and the job market. This work details the development of the AI4Citizen pilot, an AI software suite designed to support the SWA programme. The AI4Citizen pilot, developed within the H2020 AI4EU project, offers AI tools to automate and enhance the current SWA process.

UNESCO

Digital technologies have evolved from stand-alone projects to networks of tools and programmes that connect people and things across the world, and help address personal and global challenges.

UNESCO

Digital competencies of teachers and school students are the most important human cornerstone to underpin the success of the digital transformation of education. However, most countries lack both international reference tools to design national competency frameworks relevant to the latest technology iteration. and capacities to formulate curricula.

klicksafe

Many children and young people are sexually harassed and abused on the Internet. The preparation of these crimes is called cybergrooming.

CLI

The Connected Learning Initiative (CLIx) is a technology-enabled initiative at scale for high school students. The initiative was seeded by Tata Trusts, Mumbai and is led by Tata Institute of Social Sciences, Mumbai and Massachusetts Institute of Technology, Cambridge, MA USA. CLIx offers a scalable and sustainable model of open education, to meet the educational needs of students and teachers. The initiative has won UNESCO’s prestigious 2017 King Hamad Bin Isa Al-Khalifa Prize for the Use of Information and Communication Technology (ICT) in the field of Education.

klicksafe

Since the generative AI ChatGPT became available to the general public at the end of 2022, many people have been thinking about the impact of AI on the school system. How will AI fundamentally change education and learning?

TK

Teachers and learners face ever greater challenges in their everyday school life. It is therefore important to do more for health, the school climate and shared learning success by establishing health-promoting ideas in primary and secondary schools.

unesco

As part of its broader “AI and the Futures of Learning" initiative, UNESCO is now developing AI competency frameworks for both teachers and students for school education.
The draft AI Competency Frameworks for school students and teachers have been presented during Digital Learning Week in September 2023.

Primary school fan

The primary school fan digital is a handout in the form of a fan that provides suggestions for the use of digital media at primary schools in the Free State of Saxony.

klicksafe

Since the generative AI ChatGPT became available to the general public at the end of 2022, many people have been thinking about the impact of AI on the school system. How will AI fundamentally change education and learning? Some fear that nobody will learn anything in the future if artificial intelligence spits out all the answers at the touch of a button. Others see AI as a helpful tool to better prepare school content and make lessons more modern and appealing.

sykli-logo

This course will help you improve your digital competencies to efficiently teach with/for AI and integrate it into your classes. Working in teams, doing personalized projects and learning through direct experience with different AI tools, this hands-on course combines academic high-level knowledge even with some cultural discoveries.

Code School Finland logo

Code School Finland helps teachers and schools to teach coding, robotics and AI in a way that promotes the development of the 21st century skills. It improves student learning and supports teachers' professional development.

surf

AI technologies are shaping the educational landscape in different ways. The better we understand these technologies, the better we can apply them in education. The report Promises of AI in Education provides an overview of the educational landscape by analysing AI with concrete examples of existing applications in the educational context.

schoolinka

Leveraging technology, Schoolinka is designing exciting professional development opportunities for teachers. We are solving the problem of lack of teacher quality by creating online learning experiences and in-person workshops for teachers. Teachers can now learn easily and affordably from anywhere.

Department of Education

This non-statutory guidance outlines how schools can ensure their pupils understand how to stay safe and behave online as part of existing curriculum requirements. It complements existing subjects, including relationships education, relationships and sex education, health education, citizenship and computing.

Digital School logo

Digital School is the first school opened in the Republic of North Macedonia, which offers information technology courses for children aged 8 to 18 years.

e-skole logo

Systematic and regular use of the most modern technology in learning and teaching, adequate infrastructure and computer equipment in all schools in Croatia, as well as numerous developed digital educational contents and e-services for teaching and business processes, and a series of trainings for the development of digital competencies of school employees - these are just a few of the advantages that CARNET's e-School program brings.

DETECT logo

Increased access to digital technologies and social media has created new opportunities and challenges for education. New tools are used by schools to support teaching, learning and interaction, facilitate teachers’ professional development and promote online school-related conversations with parents and other audiences.
This first report of the three-year project “DETECT – Developing Teachers’ Critical Digital Literacies” presents the Critical Digital Literacies framework that has been created as part of the project’s Intellectual output.

DETECT logo

This project aims to enhance teachers’ knowledge and competences in relation to using digital technologies to support pedagogical, communicative, creative and collaborative activities. With a website presenting resources, an online course, an online toolkit, and more.

who

A health promoting school is one that constantly strengthens its capacity as a healthy setting for living, learning and working.

DETECT logo

This is the second report of the “DETECT – Developing Teachers’ Critical Digital Literacies” project. The report aims to develop an understanding of teachers’ needs in relation to critical digital literacies within a school context. It presents the empirical activities carried out as part of Intellectual Output 1 of the project and the relevant findings that emerged. In particular, it presents the findings from the survey and interviews that were carried out between January-June 2020.

safertechnologies4schools-logo

The Safer Technologies 4 Schools initiative is a standardised approach to evaluating digital products and services used by schools across Australia and New Zealand against a nationally consistent security and privacy control framework.

UNESCO_PEER

Profiles Enhancing Education Reviews (PEER) provides systematic and comprehensive descriptions of countries’ education legislation and policies related to the themes of the Global Education Monitoring (GEM) Report. Data collection for each chapter is driven by a thematic framework, which draws on the concept note for every edition of the GEM Report. The profiles focus on the themes of the GEM Reports and also cover additional topics on key SDG4 issues.

GEM Report

The new 2023 GEM Report on Technology in education: A tool on whose terms? addresses the use of technology in education around the world through the lenses of relevance, equity, scalability and sustainability.

EdTechHub

EdTech Hub is a global research partnership. The goal is to empower people by giving them the evidence they need to make decisions about technology in education.

coding for tomorrow

At Coding For Tomorrow, students and teachers learn how to use digital technologies independently, creatively and critically. In order to create innovative technology-based learning opportunities, we have relied on close networking with schools and other places of learning since the start of our initiative.

BIK logo

The Better Internet for Kids portal provides information, guidance and resources on better internet issues from the joint Insafe-INHOPE network of Safer Internet Centres in Europe, and other key stakeholders.

European Schoolnet logo

European Schoolnet presents a positive overview of how the EdTech landscape is evolving in Europe with the launch of the report "Accelerating EdTech Start-ups in Europe" launched on 6 June 2023 at the School Innovation Forum in Brussels.

cahoot logo

A platform for networking, connecting and learning together on a learning platform.

selfie

SELFIE for work-based learning (WBL) is a free online tool for Vocational Education and Training (VET) schools and companies. It supports them in making the most of digital technologies for teaching, learning and training.

kindiedays logo

Kindiedays digital tools, lesson plans, and training are supposed to create the best learning environment for the children's development and holistic growth.

European Schoolnet logo

This webinar series focuses on the meaningful and ethical use of digitally processed data for student learning. The webinar series was planned to take place between October 2022 and June 2023.

Digital School Wielkopolska logo

The Digital School Wielkopolska @ 2020 project was implemented as part of the Wielkopolska Regional Operational Program for 2014-2020. The main objective of the Project was to improve the ICT competences of 5,040 teachers and 13,280 students from 700 schools in Wielkopolska providing general education at the primary and secondary level.

e-schools logo

The overall goal of the e-Schools program is to help strengthen elementary and middle school education system with the goal of preparing students for the job market, further education and lifelong learning.

logiscool logo

Everyone can learn programming and digital literacy. The Logiscool curriculum contains fully gamified, modular, and smart lessons to make learning FUN. All modules are developed to fit the different age groups to find the perfect path to everyone.

makers red box logo

Maker’s Red Box: More than education - Unique story-based curriculums for schools.

teachers vs tech cover

In this new book, Daisy Christodoulou, a leading educational commentator with many years' experience of working with schools as well as in the classroom, tackles the ed tech debate, asking why it hasn't yet had the transformative impact on education that has long been promised, and evidencing the benefits it could still bring to schools.

sawee logo

The Swedish Agency for Work Environment Expertise (SAWEE) has produced new educational material on the work environment for pupils aged 13 to 16 years. Through theoretical and practical exercises, pupils gain knowledge of what work environment is, how to influence it and what risks and wellbeing factors at work can be.

educate logo

EDUCATE was created to redress the lack of research evidence in the EdTech sector. It was initially launched as a three-year programme based at IOE and part-funded by the European Regional Development Fund (ERDF).

DIG-IT logo

New and emerging technologies are forcing universities to change their approach to teaching and reconsider the process of learning. DIG-IT will explore how EU universities, and the healthcare industry can collaborate to benefit from international networks that support educators to develop confidence and skills to use emerging technologies to enhance learning opportunities.

sphera logo

Industrial accident data over the past several years makes clear that while mitigating Major Accident Hazard events is a fundamental objective, so-called “black swan” events are becoming more commonplace – especially in the refining and petrochemical industries. In fact, over the past 20 years, the combined losses from these events have totaled around $28 billion!

MaximlLOGO

The Occupational Safety and Health Administration (OSHA) is a US federal agency that sets standards for safe working conditions. OSHA’s standards are highly regarded and used to set organizational benchmarks all over the world. In this article, we look at OSHA’s five most-cited standards and how digitalization can help your organization stay compliant with them.

chanse logo

CHANSE, Collaboration of Humanities and Social Sciences in Europe, is a joint initiative of 27 research funding organisations from 24 countries. The main goal of the CHANSE programme is to announce a call for international research projects: Transformations: Social and cultural dynamics in the digital age.

German Accident Insurance

On this website, run by German Accident Insurance, children, pupils and other visitors can click through a unique virtual model of a school, to find risks, prevent accidents and to find out more about hazards. For a safe and healthy school for everyone.

JAC logo

Industrial accident prevention is a critical problem to avoid loss of human lives, injuries, damage of installations and financial losses. Training is only effective and sustainable, if the human trainees are affected by their training experiences.  Time travel games, in general, and time travel prevention games, in particular, are an innovative category of edutainment media having high potential in areas such as environmental education and prevention training.

Open_Learning_Campus

The World Bank Group's Open Learning Campus (OLC) is exploring the use of Artificial Intelligence (AI) to reshape and reimagine the learning experience of the future. These include transitioning from long lectures, flat pages of text, and one-size-fits-all learning experiences to deeper levels of personalized and adaptive learning.

EBOZP logo

The OSH encyclopedia is an internet encyclopedia that serves as a tool for orientation in the terminology of occupational health and safety and related areas. At the same time, it also serves as a translation dictionary.

LBzM logo

In the context of "school" (due to the corona, among other things) there were increasing technical and infrastructural issues Prerequisites for the use of digital media created, but the potential of digital change in the context of "inclusion/dealing with heterogeneity" for equal opportunities, individualized learning in an inclusive school context is hardly exhausted.

BGW logo

Complete administrative tasks faster and easier. Reduce workload and achieve more time with the children.

SimE logo

Ethics is a fundamental part of health care professionals’ competence and one of the major quality factors in good nursing care. Research shows challenges in learning and applying ethics. Ethical Coffee Room (ECR) is an electronic platform, where the students, nurses and teachers discuss anonymously ethical issues during students’ clinical practice.

Lehrer Schmidt logo

Teacher Schmidt uses podcasts to teach pupils about mathematics. His motto is: " What you can't learn in school! - Top secret teacher tricks.

XRCONSOLE logo

In the virtual learning lab of WIFI Styria and the Styrian Chamber of Labor, training is undertaken that is dangerous under real conditions.

AK logo

eXtended Reality Training in the education and training of emergency services in the health and safety sector (XRTrain) - SIM Campus GmbH.

PassaPortugal logo

PASSAPORTUGAL was born on the initiative of GONKSYS , as a promoting company, and from the will of the associated Partners, all sharing the common desire to contribute to the education of the youngest, those who are the future of our society!

sphera logo

With all that’s happening in the world, the time could not be better for a Digital Transformation. So how can digitalization improve Safe Operations?

Work Safety logo

With Work Safety, we give you the opportunity to use all the potential of digital continuing education/training on one platform or in individual courses. Be inspired by the digital learning experience.

Digitalization cover

Digitalisation is no longer new and it continues its evolution throughout industry. Employers are continuously working on minimising challenges and risks that digitalisation at the workplace causes. Digital technologies, that already complement human labour, offer the possibility of creating a safer and healthier work environment.

Quentic logo

Digitalization can bring about a great deal of innovation, productivity and flexibility. Digital technologies are gaining even more ground in occupational safety, improving processes and heightening overall workforce safety.

Utah SBoE logo

The Utah State Board of Education (USBE), in coordination with stakeholders, has made Safe and Healthy Schools a board priority. The Utah School Safety Framework includes 9 Conditions that schools may follow to create comprehensive safe and healthy school policies, plans, protocols, and partnerships.

OECD library logo

What is the nature of childhood today? On a number of measures, modern children’s lives have clearly improved thanks to better public safety and support for their physical and mental health. New technologies help children to learn, socialise and unwind, and older, better-educated parents are increasingly playing an active role in their children's education.

Digital devices logo

In January 2020, Virginia legislators passed House Bill 817 requiring the Department of Education (VDOE), in collaboration with the Department of Health and medical professional societies, to develop health and safety guidelines related to the use of digital devices in the classroom. The VDOE convened a Digital Devices in the Classroom Workgroup to develop guidelines.

Department of Education logo

There are a number of physical health and safety matters to consider when using technology devices within schools including use of wireless networks, ergonomics, using interactive whiteboards and projectors and the risk of photosensitive epilepsy.

Botswana Open University logo

The 12 months Certificate in Community based Work with Children and Youth is offered from the Department of Community Development, Psycho-social and Behavioral Sciences. The aim of this programme is to enhance effectiveness in working with children at risk and to give students knowledge, skills and information to study key trends, theories and approaches in working with vulnerable groups.

Blue Engineering logo

Interactive university teaching, which gives students the chance to deal with their social and ecological responsibility, is possible. Blue Engineering is an innovative course offered by TU Berlin which calls for future engineers as well as students of other backgrounds generally interested in technology.

Make Your School logo

In the scope of the project “Make your school”, which is supposed to give students digital skills, this video is a tutorial on how to build a “Noise traffic light” to avoid noise pollution in the classroom and make the learning environment healthier.

Robert Bosch Stiftung logo

What is the impact of digitalization or automation on people, on the way we learn at educational institutions and live together in society? And what will our future workplaces look like?

and Tabuleiro SST - two OSH Apps from Brazil

Students of the Faculty for Mechanical Production Engineering at UFPB (Federal University of Paraíba) in Brazil developed these quiz game apps ...

visual systems designed for active environments

Lü produces state of the art audio visual systems designed for active environments.

Introducing safety and health in education: Study resources for teachers

Using the ever-popular Napo character, EU-OSHA, the European Agency for Safety and Health at Work, together with the Napo Consortium has devised a series of occupational safety and health (OSH) education toolkits for teachers ...

Training material for vocational school students

Where do I have to wear a helmet? How can I leave the building quickly?

BGN – Statutory Accident Insurance for the food and restaurant business Germany

Working in the hospitality industry is marked by a high degree of emotional work. Handling guests, their complaints and special wishes requires good nerves and often brings about stress, time pressure and hectic.

Everyday there are more than 350,000 workers on the job in British Columbia. They might be ...

online learning platform for refugees

Kiron offers a learning platform for refugees. Students registered on the kiron campus have access to free courses that fulfill university preparation, job market preparation or personal growth learning paths.

Heinrich Heine University, Düsseldorf, Germany

S@W stands for "Students at Work". As a student you are subject to special work and data protection requirements at your workplace in clinics and medical practices.

by Pakistan Safety Council (PSC)

This distance learning and tutor supported course provides safety and health professionals, managers and other learners with the opportunity to expand their knowledge and skills on safety and health.

Net-based Training for Work-Related Medicine

NetWoRM (Net-based Training for Work- Related Medicine), a project by the Clinical centre of the University of Munich Institute of Occupational and Environmental Medicine, is a project for the further development and the worldwide dissemination of the web-based virtual patients for Occupational Medicine.

This manual is a work of reference for the working environment in the building and construction industry. The manual provides guidelines on good working environment practice and on how the rules of the Working Environment Act can be followed within enterprises and on building sites.

selfie

SELFIE (Self-reflection on Effective Learning by Fostering the use of Innovative Educational technologies) is a free tool designed to help schools embed digital technologies into teaching, learning and assessment.

OIRA tools for working with children in schools and nursery homes, developed in Spain, Croatia and Europe. When working with children, nursery teachers are exposed to various work-

The e-learning platform Integral II by the Institute of Industrial Engineering and Ergonomics (IAW) of the RWTH Aachen offers several courses for industrial engineering and ergonom

The "Risk out!" campaign of the statutory accident insurance dedicated itself in the years 2010 and 2011 to safe driving and transport.

Beiki is an interactive web platform and e-learning website for children, young people and teachers. It gives information and provides several lessons and quizzes concering biking,

“This is me” is a youth specific internet helpline and a youth prevention programme for schools consisting of several workshops on life skills development of young people.

Accident Insurance North Rhine-Westphalia

On this website, run by the Accident Insurance North Rhine-Westphalia, children, pupils and other visitors can click through a unique virtual model of a kindergarten and find out where there are risks and how to prevent accidents and be aware of hazards to make the kindergarten safe for all.

The GeoLibrary is a project of the Network of Collaborating Centres Work Plan in support of the WHO strategy of “Occupational Health for All.” The responsibility for constructing the library was undertaken by the Great Lakes Centers for Occupational and Environmental Safety and Health at the University of Illinois at Chicago school of Public Health.

This website provides information, mobile apps and material dealing with the dangers of writing text massages while driving. Even a “Texting & Driving simulator is available. Especially the Film “From one second to the next”, directed by Werner Herzog, is a very strong and impressive way to show young people how dangerous their behaviour might be.

This website provides information, resources and links to other websites related to this topic or promoting CPWR projects and campaigns.

Edustacja.pl is a modern training portal that was developed for both individual and corporate e-learning needs. Founded in Poznan, Poland, in 2007, Edustacja.pl has produced divers

yeepa is a software solution for real time multi-player quiz gaming and measuring knowledge development. yeepa uses psychometric methods implemented also in PISA.

OpenWHO is WHO’s interactive, web-based, knowledge-transfer platform offering online courses to improve the response to health emergencies. OpenWHO enables the Organization and its

This online learning game is supposed to help to build a culture of prevention including a safe and healthy behavior. It is about team building, leadership and participation. It is

World Economic Forum

The Future of Jobs Report 2023 explores how jobs and skills will evolve over the next five years. This fourth edition of the series continues the analysis of employer expectations to provide new insights on how socio-economic and technology trends will shape the workplace of the future.

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